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Searched refs:iMipLevel (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTTexture.cpp337 PVRTuint32 PVRTGetTextureDataSize(PVRTextureHeaderV3 sTextureHeader, PVRTint32 iMipLevel, bool bAll… in PVRTGetTextureDataSize() argument
354 if (iMipLevel==-1) in PVRTGetTextureDataSize()
378 PVRTuint32 uiWidth = PVRT_MAX(1,sTextureHeader.u32Width>>iMipLevel); in PVRTGetTextureDataSize()
379 PVRTuint32 uiHeight = PVRT_MAX(1,sTextureHeader.u32Height>>iMipLevel); in PVRTGetTextureDataSize()
380 PVRTuint32 uiDepth = PVRT_MAX(1,sTextureHeader.u32Depth>>iMipLevel); in PVRTGetTextureDataSize()
DPVRTTexture.h703 PVRTuint32 PVRTGetTextureDataSize(PVRTextureHeaderV3 sTextureHeader, PVRTint32 iMipLevel=PVRTEX_ALL…
/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_screen_ioctl.c148 uint32_t iMipLevel; in vmw_ioctl_surface_create() local
166 for (iMipLevel = 0; iMipLevel < numMipLevels; ++iMipLevel) { in vmw_ioctl_surface_create()