Searched refs:iStartColor (Results 1 – 2 of 2) sorted by relevance
864 int iStartPoint = 0, iStartColor = 0, i = 0; in DrawCoonPatchMeshes() local867 iStartColor = 2; in DrawCoonPatchMeshes()884 for (i = iStartColor; i < 4; i++) { in DrawCoonPatchMeshes()
2125 int iStartColor = flag ? 2 : 0; in DrawShading() local2141 for (int i = iStartColor; i < (int)SK_ARRAY_COUNT(colors); i++) { in DrawShading()