Searched refs:iTexIdx (Results 1 – 1 of 1) sorted by relevance
113 int iTexIdx = src.FindTextureByName(EffectTextures[i].Name); in Load() local114 if(iTexIdx < 0) in Load()121 m_Textures[uiTexIdx].Name = src.GetTexture((unsigned int)iTexIdx)->Name; in Load()710 int iTexIdx = m_pParser->FindTextureByName(TexName); in SetTexture() local711 if(iTexIdx == -1) in SetTexture()714 const SPVRTPFXParserTexture* pPFXTex = m_pParser->GetTexture(iTexIdx); in SetTexture()