Searched refs:iUnderline (Results 1 – 4 of 4) sorted by relevance
407 int32_t& iUnderline, in GetUnderline() argument409 iUnderline = 0; in GetUnderline()414 iUnderline = font->GetUnderline(); in GetUnderline()422 iUnderline = 2; in GetUnderline()424 iUnderline = 1; in GetUnderline()
31 int32_t iUnderline; variable
1033 m_textParser.GetUnderline(m_pTextProvider, pStyle.Get(), pTP->iUnderline, in AppendTextLine()1157 bool bNoUnderline = pPiece->iUnderline < 1 || pPiece->iUnderline > 2; in RenderPath()1168 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()1183 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()1246 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()
68 int32_t& iUnderline,