Home
last modified time | relevance | path

Searched refs:image_uniform_location (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp7013 GLint image_uniform_location = 0; in BindTextureToImage() local
7016 image_uniform_location = glGetUniformLocation(program_id, uniform_name); in BindTextureToImage()
7018 if (invalid_uniform_location == image_uniform_location) in BindTextureToImage()
7028 glUniform1i(image_uniform_location, image_unit); in BindTextureToImage()
7513 GLint image_uniform_location = 0; in BindTextureToImage() local
7516 image_uniform_location = glGetUniformLocation(program_id, uniform_name); in BindTextureToImage()
7518 if (invalid_uniform_location == image_uniform_location) in BindTextureToImage()
7529 glUniform1i(image_uniform_location, image_unit); in BindTextureToImage()
8179 GLint image_uniform_location = 0; in BindTextureToImage() local
8182 image_uniform_location = glGetUniformLocation(program_id, uniform_name); in BindTextureToImage()
[all …]