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Searched refs:imgObj (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexturebindless.c188 _mesa_reference_texobj(&texObj, imgHandleObj->imgObj.TexObj); in make_image_handle_resident()
199 texObj = imgHandleObj->imgObj.TexObj; in make_image_handle_resident()
286 struct gl_image_unit *u = &(*imgHandleObj)->imgObj; in find_imghandleobj()
300 struct gl_image_unit imgObj; in get_image_handle() local
317 imgObj.TexObj = texObj; /* weak reference */ in get_image_handle()
318 imgObj.Level = level; in get_image_handle()
319 imgObj.Access = GL_READ_WRITE; in get_image_handle()
320 imgObj.Format = format; in get_image_handle()
321 imgObj._ActualFormat = _mesa_get_shader_image_format(format); in get_image_handle()
324 imgObj.Layered = layered; in get_image_handle()
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Ddd.h1041 struct gl_image_unit *imgObj);
Dmtypes.h4675 struct gl_image_unit imgObj; member
/external/skqp/samplecode/
DSampleFuzz.cpp126 var r = ctx.createPattern(imgObj,"repeat"); in make_fill()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c3135 st_NewImageHandle(struct gl_context *ctx, struct gl_image_unit *imgObj) in st_NewImageHandle() argument
3141 st_convert_image(st, imgObj, &image); in st_NewImageHandle()