Searched refs:imgObj (Results 1 – 5 of 5) sorted by relevance
188 _mesa_reference_texobj(&texObj, imgHandleObj->imgObj.TexObj); in make_image_handle_resident()199 texObj = imgHandleObj->imgObj.TexObj; in make_image_handle_resident()286 struct gl_image_unit *u = &(*imgHandleObj)->imgObj; in find_imghandleobj()300 struct gl_image_unit imgObj; in get_image_handle() local317 imgObj.TexObj = texObj; /* weak reference */ in get_image_handle()318 imgObj.Level = level; in get_image_handle()319 imgObj.Access = GL_READ_WRITE; in get_image_handle()320 imgObj.Format = format; in get_image_handle()321 imgObj._ActualFormat = _mesa_get_shader_image_format(format); in get_image_handle()324 imgObj.Layered = layered; in get_image_handle()[all …]
1041 struct gl_image_unit *imgObj);
4675 struct gl_image_unit imgObj; member
126 var r = ctx.createPattern(imgObj,"repeat"); in make_fill()
3135 st_NewImageHandle(struct gl_context *ctx, struct gl_image_unit *imgObj) in st_NewImageHandle() argument3141 st_convert_image(st, imgObj, &image); in st_NewImageHandle()