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/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_surfacedefs.h1118 const uint32 imgstride = DIV_ROUND_UP(height, bh) * rowstride; in svga3dsurface_get_pixel_offset() local
1119 const uint32 offset = (z / bd * imgstride + in svga3dsurface_get_pixel_offset()