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Searched refs:implementationReadType (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp803 GLenum implementationReadType = GL_NONE; in ValidateReadPixelsFormatType() local
808 implementationReadType = framebuffer->getImplementationColorReadType(); in ValidateReadPixelsFormatType()
812 implementationReadType = framebuffer->getDepthReadType(); in ValidateReadPixelsFormatType()
818 if(format == implementationReadFormat && coreType == implementationReadType) in ValidateReadPixelsFormatType()