Searched refs:impulse (Results 1 – 14 of 14) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | PlayerComponent.java | 140 Vector2 impulse = pool.allocate(); in move() local 143 impulse.set(dpad.getX(), 0.0f); in move() 150 impulse.y = AIR_VERTICAL_IMPULSE_SPEED_FROM_GROUND; in move() 155 impulse.y = AIR_VERTICAL_IMPULSE_SPEED * timeDelta; in move() 165 || impulse.y > VERTICAL_IMPULSE_TOLERANCE; in move() 171 impulse.x = (impulse.x * horziontalSpeed * timeDelta); in move() 175 final float newSpeed = Math.abs(currentSpeed + impulse.x); in move() 178 currentSpeed = maxHorizontalSpeed * Utils.sign(impulse.x); in move() 181 impulse.x = (0.0f); in move() 184 if (parentObject.getVelocity().y + impulse.y > MAX_UPWARD_SPEED in move() [all …]
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D | PhysicsComponent.java | 129 protected void resolveCollision(Vector2 velocity, Vector2 impulse, Vector2 opposingNormal, in resolveCollision() argument 133 outputImpulse.set(impulse); in resolveCollision() 140 relativeVelocity.add(impulse); in resolveCollision() 159 entity1Adjust.add(impulse); in resolveCollision() 169 protected void resolveCollision(Vector2 velocity, Vector2 impulse, Vector2 opposingNormal, in resolveCollision() argument 178 entity1Velocity.add(impulse); in resolveCollision() 202 entity1Adjust.add(impulse); in resolveCollision()
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D | SimplePhysicsComponent.java | 43 final Vector2 impulse = parentObject.getImpulse(); in update() local 44 float velocityX = parentObject.getVelocity().x + impulse.x; in update() 45 float velocityY = parentObject.getVelocity().y + impulse.y; in update() 66 impulse.zero(); in update()
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D | GameObject.java | 196 public final void setImpulse(Vector2 impulse) { in setImpulse() argument 197 mImpulse.set(impulse); in setImpulse()
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/external/drrickorang/LoopbackApp/app/src/main/cpp/lb2/ |
D | test_context.h | 74 sample_t *impulse) in LatencyTestContext() argument 77 mImpulse(impulse, testFrameCount, channelCount) {} in LatencyTestContext()
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/external/adhd/cras/src/dsp/tests/ |
D | plot_fftl.m | 6 % It reads impulse response from "ir.dat" and plots frequency response.
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/external/python/cpython2/Doc/library/ |
D | imgfile.rst | 51 scaling. The filter forms supported are ``'impulse'``, ``'box'``,
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/external/webrtc/webrtc/modules/audio_device/ios/ |
D | audio_device_unittest_ios.cc | 269 const int16_t impulse = std::numeric_limits<int16_t>::max(); in Read() local 272 ptr16[i] = impulse; in Read()
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/external/webrtc/webrtc/modules/audio_device/android/ |
D | audio_device_unittest.cc | 276 const int16_t impulse = std::numeric_limits<int16_t>::max(); in Read() local 279 ptr16[i] = impulse; in Read()
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/external/brotli/tests/testdata/ |
D | plrabn12.txt | 2055 So without least impulse or shadow of fate, 7373 Organick, or impulse of vocal air, 8083 Or touch with lightest moment of impulse
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/external/jline/src/src/test/resources/jline/example/ |
D | english.gz |
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/external/icu/icu4j/main/shared/data/ |
D | Transliterator_Han_Latin_Definition.txt | 16822 衝力 < impulse; 32470 衝力 > impulse;
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/external/cldr/tools/java/org/unicode/cldr/util/data/transforms/ |
D | internal_raw_IPA.txt | 82038 impulse %38620 ɪmpˈəls, ˈɪmpəls
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D | internal_raw_IPA-old.txt | 97276 impulse %30763 ɪmpˈəls, ˈɪmpəls
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