Searched refs:in1Type (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 870 …ef void (*MatrixShaderEvalFunc) (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type); 878 static void evaluate (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type) in evaluate() 882 …typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTT… in evaluate() 891 static void evaluate (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type) in evaluate() 895 …typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTT… in evaluate() 904 static void evaluate (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type) in evaluate() 908 …typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTT… in evaluate() 917 static void evaluate (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type) in evaluate() 921 …typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTT… in evaluate() 930 static void evaluate (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type) in evaluate() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 865 …ef void (*MatrixShaderEvalFunc) (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type); 873 static void evaluate (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type) in evaluate() 877 …typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTT… in evaluate() 886 static void evaluate (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type) in evaluate() 890 …typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTT… in evaluate() 899 static void evaluate (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type) in evaluate() 903 …typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTT… in evaluate() 912 static void evaluate (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type) in evaluate() 916 …typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTT… in evaluate() 925 static void evaluate (ShaderEvalContext& evalCtx, InputType in0Type, InputType in1Type) in evaluate() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 652 InputType in1Type = in1.inputType == INPUTTYPE_DYNAMIC ? INPUTTYPE_DYNAMIC : INPUTTYPE_CONST; in getEvalFunc() local 654 switch (PACK_EVAL_CASE(op, in0Type, in0.dataType, in1Type, in1.dataType)) in getEvalFunc()
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