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Searched refs:inPosition (Results 1 – 18 of 18) sorted by relevance

/external/skqp/src/gpu/effects/
DGrShadowGeoProc.cpp36 this->writeOutputPosition(vertBuilder, gpArgs, rsgp.inPosition().name()); in onEmitCode()
42 rsgp.inPosition().asShaderVar(), in onEmitCode()
DGrDistanceFieldGeoProc.cpp59 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
65 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
362 dfPathEffect.inPosition().name(), in onEmitCode()
370 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
374 this->writeOutputPosition(vertBuilder, gpArgs, dfPathEffect.inPosition().name()); in onEmitCode()
380 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
641 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
647 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
DGrDistanceFieldGeoProc.h83 const Attribute& inPosition() const { return fInPosition; } in inPosition() function
153 const Attribute& inPosition() const { return fInPosition; } in inPosition() function
230 const Attribute& inPosition() const { return fInPosition; } in inPosition() function
DGrBezierEffect.h96 inline const Attribute& inPosition() const { return kAttributes[0]; } in inPosition() function
180 inline const Attribute& inPosition() const { return kAttributes[0]; } in inPosition() function
DGrBezierEffect.cpp90 gp.inPosition().name(), in onEmitCode()
98 gp.inPosition().asShaderVar(), in onEmitCode()
341 gp.inPosition().name(), in onEmitCode()
349 gp.inPosition().asShaderVar(), in onEmitCode()
DGrShadowGeoProc.h28 const Attribute& inPosition() const { return fInPosition; } in inPosition() function
DGrBitmapTextGeoProc.cpp58 gpArgs->fPositionVar = btgp.inPosition().asShaderVar(); in onEmitCode()
64 btgp.inPosition().asShaderVar(), in onEmitCode()
DGrBitmapTextGeoProc.h41 const Attribute& inPosition() const { return fInPosition; } in inPosition() function
/external/skia/src/gpu/effects/
DGrShadowGeoProc.cpp36 this->writeOutputPosition(vertBuilder, gpArgs, rsgp.inPosition().name()); in onEmitCode()
42 rsgp.inPosition().asShaderVar(), in onEmitCode()
DGrDistanceFieldGeoProc.cpp58 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
64 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
361 dfPathEffect.inPosition().name(), in onEmitCode()
369 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
373 this->writeOutputPosition(vertBuilder, gpArgs, dfPathEffect.inPosition().name()); in onEmitCode()
379 dfPathEffect.inPosition().asShaderVar(), in onEmitCode()
640 gpArgs->fPositionVar = dfTexEffect.inPosition().asShaderVar(); in onEmitCode()
646 dfTexEffect.inPosition().asShaderVar(), in onEmitCode()
DGrDistanceFieldGeoProc.h83 const Attribute& inPosition() const { return fInPosition; } in inPosition() function
153 const Attribute& inPosition() const { return fInPosition; } in inPosition() function
230 const Attribute& inPosition() const { return fInPosition; } in inPosition() function
DGrBezierEffect.h96 inline const Attribute& inPosition() const { return kAttributes[0]; } in inPosition() function
180 inline const Attribute& inPosition() const { return kAttributes[0]; } in inPosition() function
DGrBezierEffect.cpp90 gp.inPosition().name(), in onEmitCode()
98 gp.inPosition().asShaderVar(), in onEmitCode()
341 gp.inPosition().name(), in onEmitCode()
349 gp.inPosition().asShaderVar(), in onEmitCode()
DGrShadowGeoProc.h28 const Attribute& inPosition() const { return fInPosition; } in inPosition() function
DGrBitmapTextGeoProc.cpp57 gpArgs->fPositionVar = btgp.inPosition().asShaderVar(); in onEmitCode()
63 btgp.inPosition().asShaderVar(), in onEmitCode()
DGrBitmapTextGeoProc.h41 const Attribute& inPosition() const { return fInPosition; } in inPosition() function
/external/skia/src/gpu/mtl/
DGrMtlCopyManager.mm49 "layout(location = 0) in float2 inPosition;"
54 "vTexCoord = inPosition * uTexCoordXform.xy + uTexCoordXform.zw;"
55 "sk_Position.xy = inPosition * uPosXform.xy + uPosXform.zw;"
103 // float2 inPosition [[attribute(0)]];
/external/skqp/src/gpu/mtl/
DGrMtlCopyManager.mm49 "layout(location = 0) in float2 inPosition;"
54 "vTexCoord = inPosition * uTexCoordXform.xy + uTexCoordXform.zw;"
55 "sk_Position.xy = inPosition * uPosXform.xy + uPosXform.zw;"
103 // float2 inPosition [[attribute(0)]];