Searched refs:increment_addr (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_idct.c | 96 increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2], in increment_addr() function 218 increment_addr(shader, m[i], addr, false, false, i, idct->buffer_height); in create_mismatch_frag_shader() 354 increment_addr(shader, l[i], l_addr, false, false, i - 2, idct->buffer_height); in create_stage1_frag_shader() 367 …increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK… in create_stage1_frag_shader()
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