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Searched refs:indexBufferCaptured (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp118 if(indexBufferCaptured) in Apply()
196 if(indexBufferCaptured) in Capture()
318 indexBufferCaptured = true; in setIndices()
406 indexBufferCaptured = false; in clear()
694 indexBufferCaptured = true; in captureIndexBuffer()
DDirect3DStateBlock8.hpp108 bool indexBufferCaptured; member in D3D8::Direct3DStateBlock8
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp147 if(indexBufferCaptured) in Apply()
353 if(indexBufferCaptured) in Capture()
653 indexBufferCaptured = true; in setIndices()
818 indexBufferCaptured = false; in clear()
1290 indexBufferCaptured = true; in captureIndexBuffer()
DDirect3DStateBlock9.hpp127 bool indexBufferCaptured; member in D3D9::Direct3DStateBlock9