Searched refs:indexBufferName (Results 1 – 1 of 1) sorted by relevance
1269 const string indexBufferName = "indexBuf" + toString(progContextNdx); in iterate() local1346 const bool hadIndexBuffer = m_buffers->has(indexBufferName); in iterate()1349 m_buffers->make(indexBufferName); in iterate()1351 Buffer& indexBuf = m_buffers->get(indexBufferName); in iterate()1469 m_buffers->get(indexBufferName).bind(GL_ELEMENT_ARRAY_BUFFER); in iterate()1526 if (m_buffers->has(indexBufferName)) in iterate()1529 m_buffers->remove(indexBufferName); in iterate()1531 m_buffers->markAsGarbage(indexBufferName); in iterate()