Searched refs:indexLimit (Results 1 – 3 of 3) sorted by relevance
160 deInt64 indexLimit = 0; in iterate() local168 gl.glGetInteger64v(GL_MAX_ELEMENT_INDEX, &indexLimit); in iterate()174 if ((deUint64)indexLimit > 0xFFFFFFFFULL) in iterate()177 min = (deUint32)(indexLimit - 16); in iterate()182 if ((deUint64)indexLimit > 0xFFFFFFFFULL) in iterate()185 max = (deUint32)indexLimit; in iterate()
197 …WeightedTap(const EAS_I16 *array, EAS_I16 indexReference, EAS_I32 indexDesired, EAS_I16 indexLimit) in WeightedTap() argument215 index += indexLimit; in WeightedTap()224 val2 = array[indexLimit-1]; //get last value from array in WeightedTap()
125 …eightedTap(const EAS_I16 *array, EAS_I16 indexReference, EAS_I32 indexDesired, EAS_I16 indexLimit);