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Searched refs:index_getActiveUniform (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp1777 glw::GLuint index_getActiveUniform = GL_INVALID_INDEX; in checkUniformAndResourceApi() local
1787 gl.getUniformIndices(program_id, 1, &sampler_name_p, &index_getActiveUniform); in checkUniformAndResourceApi()
1791 if (GL_INVALID_INDEX == index_getActiveUniform) in checkUniformAndResourceApi()
1796 gl.getActiveUniform(program_id, index_getActiveUniform, 0, 0, &size, &type_getActiveUniform, name); in checkUniformAndResourceApi()