Searched refs:index_x_plus_y_plus_z (Results 1 – 1 of 1) sorted by relevance
198 ir_expression *index_x_plus_y_plus_z = add(index_y_plus_z, index_x); in make_gl_LocalInvocationIndex() local200 assign(gl_LocalInvocationIndex, index_x_plus_y_plus_z); in make_gl_LocalInvocationIndex()