Searched refs:indicesPtr (Results 1 – 4 of 4) sorted by relevance
/external/eigen/Eigen/src/Core/ |
D | Transpositions.h | 241 explicit inline Map(const StorageIndex* indicesPtr) 242 : m_indices(indicesPtr) 245 inline Map(const StorageIndex* indicesPtr, Index size) 246 : m_indices(indicesPtr,size)
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D | PermutationMatrix.h | 444 inline Map(const StorageIndex* indicesPtr) 445 : m_indices(indicesPtr) 448 inline Map(const StorageIndex* indicesPtr, Index size) 449 : m_indices(indicesPtr,size)
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/external/deqp/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustnessVertexAccessTests.cpp | 145 virtual void initVertexIds (deUint32 *indicesPtr, size_t indexCount) = 0; 204 virtual void initVertexIds (deUint32 *indicesPtr, size_t indexCount); 223 virtual void initVertexIds (deUint32 *indicesPtr, size_t indexCount); 1006 void DrawAccessInstance::initVertexIds (deUint32 *indicesPtr, size_t indexCount) in initVertexIds() argument 1009 indicesPtr[i] = i; in initVertexIds() 1039 void DrawIndexedAccessInstance::initVertexIds (deUint32 *indicesPtr, size_t indexCount) in initVertexIds() argument 1047 indicesPtr[m_indices[i]] = i; in initVertexIds()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 4047 …const void* indicesPtr = (vao.m_elementArrayBufferBinding) ? (vao.m_elementArrayBufferBinding-… in drawElementsInstancedBaseVertex() local 4049 …drawWithReference(rr::PrimitiveList(primitiveType, count, rr::DrawIndices(indicesPtr, sglr::rr_uti… in drawElementsInstancedBaseVertex() 4146 const void* indicesPtr = glu::BufferOffsetAsPointer(command->firstIndex * sizeOfType); in drawElementsIndirect() local 4148 …drawElementsInstancedBaseVertex(mode, (int)command->count, type, indicesPtr, (int)command->primCou… in drawElementsIndirect()
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