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Searched refs:injectImpulse (Results 1 – 2 of 2) sorted by relevance

/external/drrickorang/LoopbackApp/app/src/main/cpp/
Dsles.cpp255 if (pSles->injectImpulse == -1) { // here we inject pulse in playerCallback()
277 pSles->injectImpulse = 0; in playerCallback()
489 pSles->injectImpulse = 300; // -i#i in slesCreateServer()
876 if (pSles->injectImpulse > 0) { in slesProcessNext()
877 if (pSles->injectImpulse <= 100) { in slesProcessNext()
878 pSles->injectImpulse = -1; in slesProcessNext()
881 if ((pSles->injectImpulse % 1000) < 100) { in slesProcessNext()
884 pSles->injectImpulse -= 100; in slesProcessNext()
Dsles.h58 int injectImpulse; // -i#i member