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Searched refs:inner_coverage (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/compiler/
Dshader_info.h152 bool inner_coverage; member
/external/mesa3d/src/compiler/glsl/
Dast_type.cpp637 valid_in_mask.flags.q.inner_coverage = 1; in validate_in_qualifier()
693 if (state->in_qualifier->flags.q.inner_coverage) { in merge_into_in_qualifier()
695 state->in_qualifier->flags.q.inner_coverage = false; in merge_into_in_qualifier()
836 bad.flags.q.inner_coverage ? " inner_coverage" : "", in validate_flags()
Dglsl_parser.yy1393 if (match_layout_qualifier($1, "inner_coverage", state) == 0) {
1396 "inner_coverage layout qualifier only "
1401 $$.flags.q.inner_coverage = 1;
1404 "inner_coverage layout qualifier present, "
1428 if ($$.flags.q.post_depth_coverage && $$.flags.q.inner_coverage) {
1430 "post_depth_coverage & inner_coverage layout qualifiers "
Dast.h625 unsigned inner_coverage:1; member
Dlinker.cpp1977 linked_shader->Program->info.fs.inner_coverage |= shader->InnerCoverage; in link_fs_inout_layout_qualifiers()
Dast_to_hir.cpp3874 if (qual->flags.q.inner_coverage) { in apply_layout_qualifier_to_variable()
/external/mesa3d/src/intel/compiler/
Dbrw_compiler.h693 bool inner_coverage; member
Dbrw_fs.cpp6816 prog_data->inner_coverage = shader->info.fs.inner_coverage; in brw_compile_fs()
/external/mesa3d/src/mesa/drivers/dri/i965/
DgenX_state_upload.c4480 else if (prog_data->inner_coverage && ctx->IntelConservativeRasterization)