Searched refs:inputCase (Results 1 – 1 of 1) sorted by relevance
5039 …roup* targetGroup, glu::GLSLVersion glslVersion, bool withCompute, bool inputCase, void (*blockCon… in generateProgramInputOutputShaderCaseBlocks() argument5062 shaderSetPtr->setStage(glu::SHADERTYPE_VERTEX, inputCase); in generateProgramInputOutputShaderCaseBlocks()5063 shaderSetPtr->setStage(glu::SHADERTYPE_FRAGMENT, !inputCase); in generateProgramInputOutputShaderCaseBlocks()5133 …const char* const name = (inputCase) ? (ioBlockTypes[ndx].inputName) : (ioBlockTypes[ndx].… in generateProgramInputOutputShaderCaseBlocks()5134 …const glu::ShaderType shaderType = (inputCase) ? (ioBlockTypes[ndx].inputStage) : (ioBlockTy… in generateProgramInputOutputShaderCaseBlocks()5135 …const glu::Storage storageType = (inputCase) ? (ioBlockTypes[ndx].inputStorage) : (ioBlockT… in generateProgramInputOutputShaderCaseBlocks()