Searched refs:inputF (Results 1 – 2 of 2) sorted by relevance
289 …const float inputF = ((float)(isVerticallyIncreasing ? y : x) + 0.5f) / (float)(isVerticallyIncr… in drawAndCheckGradient() local290 const Vec4 inputClr = (1.0f-inputF)*quadClr0 + inputF*quadClr1; in drawAndCheckGradient()