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Searched refs:inputGameInterface (Results 1 – 5 of 5) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGame.java117 BaseObject.sSystemRegistry.inputGameInterface = inputInterface; in bootstrap()
522 BaseObject.sSystemRegistry.inputGameInterface.setUseClickForAttack(clickAttack); in setControlOptions()
523 BaseObject.sSystemRegistry.inputGameInterface.setUseOrientationForMovement(tiltControls); in setControlOptions()
524 …BaseObject.sSystemRegistry.inputGameInterface.setOrientationMovementSensitivity((tiltSensitivity /… in setControlOptions()
525 …BaseObject.sSystemRegistry.inputGameInterface.setMovementSensitivity((movementSensitivity / 100.0f… in setControlOptions()
526 BaseObject.sSystemRegistry.inputGameInterface.setUseOnScreenControls(onScreenControls); in setControlOptions()
556 BaseObject.sSystemRegistry.inputGameInterface.setKeys(leftKey, rightKey, jumpKey, attackKey); in setKeyConfig()
DObjectRegistry.java48 public InputGameInterface inputGameInterface; field in ObjectRegistry
DPlayerComponent.java120 InputGameInterface input = sSystemRegistry.inputGameInterface; in move()
319 final InputGameInterface input = sSystemRegistry.inputGameInterface; in update()
335 final InputGameInterface input = sSystemRegistry.inputGameInterface; in stateMove()
DGhostComponent.java61 final InputGameInterface input = sSystemRegistry.inputGameInterface; in update()
DAnimationComponent.java206 InputGameInterface input = sSystemRegistry.inputGameInterface; in update()