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Searched refs:inputStruct (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp1098 glu::StructType inputStruct("Inputs"); in declareBufferBlocks() local
1100 inputStruct.addMember(symIter->name.c_str(), symIter->varType); in declareBufferBlocks()
1101 src << glu::declare(&inputStruct) << ";\n"; in declareBufferBlocks()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp1646 glu::StructType inputStruct("Inputs"); in declareBufferBlocks() local
1648 inputStruct.addMember(symIter->name.c_str(), symIter->varType); in declareBufferBlocks()
1649 src << glu::declare(&inputStruct) << ";\n"; in declareBufferBlocks()