Searched refs:inputptr (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/tnl/ |
D | t_vertex_generic.c | 879 F0( &a[0], v + a[0].vertoffset, (GLfloat *)a[0].inputptr ); \ 880 a[0].inputptr += a[0].inputstride; \ 884 F1( &a[1], v + a[1].vertoffset, (GLfloat *)a[1].inputptr ); \ 885 a[1].inputptr += a[1].inputstride; \ 889 F2( &a[2], v + a[2].vertoffset, (GLfloat *)a[2].inputptr ); \ 890 a[2].inputptr += a[2].inputstride; \ 894 F3( &a[3], v + a[3].vertoffset, (GLfloat *)a[3].inputptr ); \ 895 a[3].inputptr += a[3].inputstride; \ 899 F4( &a[4], v + a[4].vertoffset, (GLfloat *)a[4].inputptr ); \ 900 a[4].inputptr += a[4].inputstride; \ [all …]
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D | t_vertex.c | 408 (a++)->inputptr += diff*vptr->stride; in adjust_input_ptrs() 428 a[j].inputptr = ((GLubyte *)vptr->data) + start * vptr->stride; in update_input_ptrs()
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D | t_context.h | 304 GLubyte *inputptr; member
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D | t_vertex_sse.c | 310 struct x86_reg ptr_to_src = x86_make_disp(vtxREG, get_offset(vtx, &a->inputptr)); in get_src_ptr() 324 struct x86_reg ptr_to_src = x86_make_disp(vtxREG, get_offset(vtx, &a->inputptr)); in update_src_ptr()
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/ |
D | break-false-dep.ll | 322 %inputptr = getelementptr i64, i64* %x, i64 %idx 323 %input = load i64, i64* %inputptr, align 8
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