/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/InstCombine/ |
D | vector_insertelt_shuffle.ll | 10 %ins1 = insertelement<4 x float> %x, float 1.0, i32 1 11 %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 23 %ins1 = insertelement<4 x float> %x, float %a, i32 1 24 %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 34 %ins1 = insertelement<4 x float> %x, float 1.0, i32 1 35 %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 %a 48 %ins1 = insertelement<4 x float> %x, float 1.0, i32 3 49 %ins2 = insertelement<4 x float> %ins1, float 5.0, i32 %a 62 %ins1 = insertelement<4 x float> %x, float 1.0, i32 5 63 %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 [all …]
|
D | broadcast.ll | 55 ; CHECK-NEXT: %ins1 = insertelement <4 x float> undef, float %v, i32 0 56 ; CHECK-NEXT: %a1 = fadd <4 x float> %ins1, %ins1 57 ; CHECK-NEXT: %ins4 = shufflevector <4 x float> %ins1, <4 x float> undef, <4 x i32> zeroinitiali… 61 %ins1 = insertelement <4 x float> undef, float %v, i32 0 62 %a1 = fadd <4 x float> %ins1, %ins1 63 %ins2 = insertelement<4 x float> %ins1, float %v, i32 1 130 %ins1 = insertelement <4 x float> undef, float %v, i32 1 131 %a1 = fadd <4 x float> %ins1, %ins1 132 %ins2 = insertelement<4 x float> %ins1, float %v, i32 2
|
D | insert-const-shuf.ll | 24 %ins1 = insertelement <4 x float> %shuf, float 42.0, i32 2 25 %ins2 = insertelement <4 x float> %ins1, float 11.0, i32 3
|
D | insert-extract-shuffle.ll | 259 …%ins1 = insertelement <4 x float> <float 0.0, float 0.0, float undef, float undef>, float %ext2, i… 260 %ins2 = insertelement <4 x float> %ins1, float %ext1, i32 3
|
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/ |
D | buildvec-insertvec.ll | 99 %ins1 = insertelement <4 x float> %ins0, float %f1, i32 1 100 %ins2 = insertelement <4 x float> %ins1, float %f2, i32 2 129 %ins1 = insertelement <4 x float> %ins0, float %f1, i32 1 130 %ins2 = insertelement <4 x float> %ins1, float %f2, i32 2 152 %ins1 = insertelement <4 x float> %ins0, float %f1, i32 1 153 %ins2 = insertelement <4 x float> %ins1, float %f2, i32 2 178 %ins1 = insertelement <4 x i32> %ins0, i32 %a1, i32 1 179 %ins2 = insertelement <4 x i32> %ins1, i32 %a2, i32 2 199 %ins1 = insertelement <4 x i32> %ins0, i32 undef, i32 1 200 %ins2 = insertelement <4 x i32> %ins1, i32 undef, i32 2 [all …]
|
D | insertelement-shuffle.ll | 39 %ins1 = insertelement <2 x i16> undef, i16 %x0, i32 0 40 %ins2 = insertelement <2 x i16> %ins1, i16 %x1, i32 1 87 %ins1 = insertelement <2 x i32> undef, i32 %x0, i32 0 88 %ins2 = insertelement <2 x i32> %ins1, i32 %x1, i32 1 125 %ins1 = insertelement <2 x i32> undef, i32 %x0, i32 0 126 %ins2 = insertelement <2 x i32> %ins1, i32 %x1, i32 1
|
D | vec_extract-avx.ll | 29 %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 30 %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 55 %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 56 %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 83 %ins1 = insertelement <4 x i32> %ins0, i32 %ext1, i32 1 84 %ins2 = insertelement <4 x i32> %ins1, i32 %ext2, i32 2 107 %ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1 108 store <2 x double> %ins1, <2 x double>* %ptr, align 16
|
D | f16c-intrinsics-fast-isel.ll | 26 %ins1 = insertelement <8 x i16> %ins0, i16 0, i32 1 27 %ins2 = insertelement <8 x i16> %ins1, i16 0, i32 2 58 %ins1 = insertelement <4 x float> %ins0, float 0.000000e+00, i32 1 59 %ins2 = insertelement <4 x float> %ins1, float 0.000000e+00, i32 2
|
D | build-vector-256.ll | 20 %ins1 = insertelement <4 x double> %ins0, double %a1, i32 1 21 %ins2 = insertelement <4 x double> %ins1, double %a2, i32 2 43 %ins1 = insertelement <8 x float> %ins0, float %a1, i32 1 44 %ins2 = insertelement <8 x float> %ins1, float %a2, i32 2 81 %ins1 = insertelement <4 x i64> %ins0, i64 %a1, i32 1 82 %ins2 = insertelement <4 x i64> %ins1, i64 %a2, i32 2 119 %ins1 = insertelement <8 x i32> %ins0, i32 %a1, i32 1 120 %ins2 = insertelement <8 x i32> %ins1, i32 %a2, i32 2 214 %ins1 = insertelement <16 x i16> %ins0, i16 %a1, i32 1 215 %ins2 = insertelement <16 x i16> %ins1, i16 %a2, i32 2 [all …]
|
D | build-vector-128.ll | 32 %ins1 = insertelement <2 x double> %ins0, double %a1, i32 1 33 ret <2 x double> %ins1 68 %ins1 = insertelement <4 x float> %ins0, float %a1, i32 1 69 %ins2 = insertelement <4 x float> %ins1, float %a2, i32 2 99 %ins1 = insertelement <2 x i64> %ins0, i64 %a1, i32 1 100 ret <2 x i64> %ins1 141 %ins1 = insertelement <4 x i32> %ins0, i32 %f1, i32 1 142 %ins2 = insertelement <4 x i32> %ins1, i32 %f2, i32 2 234 %ins1 = insertelement <8 x i16> %ins0, i16 %a1, i32 1 235 %ins2 = insertelement <8 x i16> %ins1, i16 %a2, i32 2 [all …]
|
D | build-vector-512.ll | 24 %ins1 = insertelement <8 x double> %ins0, double %a1, i32 1 25 %ins2 = insertelement <8 x double> %ins1, double %a2, i32 2 61 %ins1 = insertelement <16 x float> %ins0, float %a1, i32 1 62 %ins2 = insertelement <16 x float> %ins1, float %a2, i32 2 101 %ins1 = insertelement <8 x i64> %ins0, i64 %a1, i32 1 102 %ins2 = insertelement <8 x i64> %ins1, i64 %a2, i32 2 140 %ins1 = insertelement <16 x i32> %ins0, i32 %a1, i32 1 141 %ins2 = insertelement <16 x i32> %ins1, i32 %a2, i32 2 313 %ins1 = insertelement <32 x i16> %ins0, i16 %a1, i32 1 314 %ins2 = insertelement <32 x i16> %ins1, i16 %a2, i32 2 [all …]
|
D | f16c-intrinsics.ll | 188 %ins1 = insertelement <2 x i64> undef, i64 %load, i32 0 189 %ins2 = insertelement <2 x i64> %ins1, i64 0, i32 1
|
D | avx-intrinsics-fast-isel.ll | 181 %ins1 = insertelement <4 x double> %ins0, double %ld, i32 1 182 %ins2 = insertelement <4 x double> %ins1, double %ld, i32 2 200 %ins1 = insertelement <4 x float> %ins0, float %ld, i32 1 201 %ins2 = insertelement <4 x float> %ins1, float %ld, i32 2 219 %ins1 = insertelement <8 x float> %ins0, float %ld, i32 1 220 %ins2 = insertelement <8 x float> %ins1, float %ld, i32 2
|
/external/llvm/test/CodeGen/X86/ |
D | vec_extract-avx.ll | 29 %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 30 %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 55 %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 56 %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 83 %ins1 = insertelement <4 x i32> %ins0, i32 %ext1, i32 1 84 %ins2 = insertelement <4 x i32> %ins1, i32 %ext2, i32 2 107 %ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1 108 store <2 x double> %ins1, <2 x double>* %ptr, align 16
|
D | f16c-intrinsics-fast-isel.ll | 26 %ins1 = insertelement <8 x i16> %ins0, i16 0, i32 1 27 %ins2 = insertelement <8 x i16> %ins1, i16 0, i32 2 58 %ins1 = insertelement <4 x float> %ins0, float 0.000000e+00, i32 1 59 %ins2 = insertelement <4 x float> %ins1, float 0.000000e+00, i32 2
|
D | f16c-intrinsics.ll | 57 %ins1 = insertelement <2 x i64> undef, i64 %load, i32 0 58 %ins2 = insertelement <2 x i64> %ins1, i64 0, i32 1
|
D | sse-intrinsics-fast-isel.ll | 1382 %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 1384 %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 1420 %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 1422 %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 1777 %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 1779 %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2
|
D | sse2-intrinsics-fast-isel.ll | 518 %ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1 519 ret <2 x double> %ins1 610 %ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1 611 ret <2 x double> %ins1 798 %ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1 799 ret <2 x double> %ins1 836 %ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1 837 ret <2 x double> %ins1 2922 %ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1 2923 ret <2 x double> %ins1
|
/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/SLPVectorizer/X86/ |
D | blending-shuffle.ll | 14 %ins1 = insertelement <2 x i8> undef, i8 %x0x0, i32 0 15 %ins2 = insertelement <2 x i8> %ins1, i8 %y1y1, i32 1 33 %ins1 = insertelement <4 x i8> undef, i8 %x0x0, i32 0 34 %ins2 = insertelement <4 x i8> %ins1, i8 %x3x3, i32 1 54 %ins1 = insertelement <4 x i8> undef, i8 %x0x0, i32 0 55 %ins2 = insertelement <4 x i8> %ins1, i8 %x3x3, i32 1
|
D | extract-shuffle.ll | 21 %ins1 = insertelement <2 x i8> undef, i8 %x0x0, i32 0 22 %ins2 = insertelement <2 x i8> %ins1, i8 %y1y1, i32 1
|
/external/python/cpython2/Modules/ |
D | arraymodule.c | 463 ins1(arrayobject *self, Py_ssize_t where, PyObject *v) in ins1() function 809 if (ins1(self, Py_SIZE(self), v) != 0) { in array_iter_extend() 921 if (ins1(self, where, v) != 0) in ins()
|
/external/python/cpython3/Modules/ |
D | arraymodule.c | 624 ins1(arrayobject *self, Py_ssize_t where, PyObject *v) in ins1() function 981 if (ins1(self, Py_SIZE(self), v) != 0) { in array_iter_extend() 1075 if (ins1(self, where, v) != 0) in ins()
|
/external/python/cpython2/Objects/ |
D | listobject.c | 223 ins1(PyListObject *self, Py_ssize_t where, PyObject *v) in ins1() function 262 return ins1((PyListObject *)op, where, newitem); in PyList_Insert() 785 if (ins1(self, i, v) == 0) in listinsert()
|
/external/python/cpython3/Objects/ |
D | listobject.c | 238 ins1(PyListObject *self, Py_ssize_t where, PyObject *v) in ins1() function 277 return ins1((PyListObject *)op, where, newitem); in PyList_Insert() 757 if (ins1(self, index, object) == 0) in list_insert_impl()
|
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AMDGPU/ |
D | packed-op-sel.ll | 609 %ins1 = insertelement <2 x i16> %ins0, i16 %elt0, i32 1 610 %result = add <2 x i16> %vec0, %ins1
|