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Searched refs:instrumentNode (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp1089 BLInstrumentationNode* instrumentNode; in insertInstrumentationStartingAt() local
1099 instrumentNode = sourceNode; in insertInstrumentationStartingAt()
1110 instrumentNode = targetNode; in insertInstrumentationStartingAt()
1136 if( !instrumentNode->getEndingPathNumber() ) { in insertInstrumentationStartingAt()
1137 instrumentNode->setStartingPathNumber(createIncrementConstant(0,32)); in insertInstrumentationStartingAt()
1138 instrumentNode->setEndingPathNumber(createIncrementConstant(0,32)); in insertInstrumentationStartingAt()
1142 instrumentNode->getBlock()->getFirstInsertionPt() : in insertInstrumentationStartingAt()
1143 instrumentNode->getBlock()->getTerminator(); in insertInstrumentationStartingAt()
1149 instrumentNode->getStartingPathNumber(), in insertInstrumentationStartingAt()
1152 instrumentNode->setEndingPathNumber(newpn); in insertInstrumentationStartingAt()
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