/external/icu/icu4c/source/data/misc/ |
D | currencyNumericCodes.txt | 17 ADP:int{20} 18 AED:int{784} 19 AFA:int{4} 20 AFN:int{971} 21 ALK:int{8} 22 ALL:int{8} 23 AMD:int{51} 24 ANG:int{532} 25 AOA:int{973} 26 AOK:int{24} [all …]
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D | numberingSystems.txt | 6 algorithmic:int{0} 8 radix:int{10} 11 algorithmic:int{0} 13 radix:int{10} 16 algorithmic:int{0} 18 radix:int{10} 21 algorithmic:int{0} 23 radix:int{10} 26 algorithmic:int{1} 28 radix:int{10} [all …]
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/external/deqp-deps/glslang/Test/baseResults/ |
D | decls.frag.out | 33 0:5 move second child to first child ( temp int) 34 0:5 'd1' ( global int) 36 0:5 1 (const int) 38 0:6 move second child to first child ( temp int) 39 0:6 'e2' ( global int) 41 0:6 2 (const int) 43 0:7 move second child to first child ( temp int) 44 0:7 'h3' ( global int) 46 0:7 3 (const int) 48 0:14 move second child to first child ( temp 4-element array of int) [all …]
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D | hlsl.params.default.negative.frag.out | 12 0:7 Function Definition: fn1(vi4; ( temp 4-component vector of int) 14 0:7 'p0' ( in 4-component vector of int) 18 0:? 1 (const int) 19 0:? 2 (const int) 20 0:? 3 (const int) 21 0:? 4 (const int) 22 0:9 Function Definition: fn1(vi4;b1;b1; ( temp 4-component vector of int) 24 0:9 'p0' ( in 4-component vector of int) 29 0:10 'p0' ( in 4-component vector of int) 30 0:17 Function Definition: fn1(vi4;vi4;i1[2];i1; ( temp 4-component vector of int) [all …]
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D | hlsl.boolConv.vert.out | 13 0:4 move second child to first child ( temp int) 14 0:4 'r' ( temp int) 16 0:4 0 (const int) 17 0:6 add second child into first child ( temp int) 18 0:6 'r' ( temp int) 19 0:6 add ( temp int) 20 0:6 Convert bool to int ( temp int) 22 0:6 Convert bool to int ( temp int) 24 0:7 add second child into first child ( temp int) 25 0:7 'r' ( temp int) [all …]
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D | functionSemantics.frag.out | 9 0:5 Function Definition: foo(i1;i1;i1;i1;i1;i1; ( global int) 11 0:5 'a' ( in int) 12 0:5 'b' ( const (read only) int) 13 0:5 'c' ( in int) 14 0:5 'd' ( const (read only) int) 15 0:5 'e' ( out int) 16 0:5 'f' ( inout int) 19 0:7 move second child to first child ( temp int) 20 0:7 'sum' ( temp int) 21 0:7 add ( temp int) [all …]
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D | hlsl.int.dot.frag.out | 1 hlsl.int.dot.frag 9 0:2 move second child to first child ( temp int) 10 0:2 'i' ( temp int) 12 0:2 1 (const int) 14 0:3 move second child to first child ( temp 1-component vector of int) 15 0:3 'i2' ( temp 1-component vector of int) 17 0:3 2 (const int) 19 0:4 move second child to first child ( temp 2-component vector of int) 20 0:4 'i3' ( temp 2-component vector of int) 22 0:4 3 (const int) [all …]
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D | hlsl.rw.scalar.bracket.frag.out | 5 0:42 Function Definition: Fn1(i1; ( temp int) 7 0:42 'x' ( in int) 10 0:42 'x' ( in int) 25 0:46 'x' ( out int) 27 0:46 move second child to first child ( temp int) 28 0:46 'x' ( out int) 30 0:46 0 (const int) 51 0:50 Convert int to float ( temp float) 52 0:50 c1: direct index for structure ( uniform int) 53 …int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-c… [all …]
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D | hlsl.load.offset.dx10.frag.out | 11 0:52 vector swizzle ( temp int) 12 0:52 c2: direct index for structure ( uniform 2-component vector of int) 13 …int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-c… 18 0:52 0 (const int) 19 0:52 direct index ( temp int) 20 0:52 c2: direct index for structure ( uniform 2-component vector of int) 21 …int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-c… 25 0:52 1 (const int) 26 0:52 o1: direct index for structure ( uniform int) 27 …int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-c… [all …]
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D | hlsl.load.basic.dx10.vert.out | 9 0:51 vector swizzle ( temp int) 10 0:51 c2: direct index for structure ( uniform 2-component vector of int) 11 …int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-c… 16 0:51 0 (const int) 17 0:51 direct index ( temp int) 18 0:51 c2: direct index for structure ( uniform 2-component vector of int) 19 …int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-c… 23 0:51 1 (const int) 24 0:52 textureFetch ( temp 4-component vector of int) 26 0:52 vector swizzle ( temp int) [all …]
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D | hlsl.sample.basic.dx10.frag.out | 11 0:57 move second child to first child ( temp int) 12 0:57 CalculateLevelOfDetail: direct index for structure ( temp int) 13 …int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int… 15 0:57 1 (const int) 17 0:57 1 (const int) 18 0:58 move second child to first child ( temp int) 19 0:58 CalculateLevelOfDetailUnclamped: direct index for structure ( temp int) 20 …int Sample, temp int CalculateLevelOfDetail, temp int CalculateLevelOfDetailUnclamped, temp int… 22 0:58 2 (const int) 24 0:58 1 (const int) [all …]
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D | hlsl.precedence2.frag.out | 5 0:7 Function Definition: @PixelShaderFunction(i1;i1;i1;i1; ( temp int) 7 0:7 'a1' ( in int) 8 0:7 'a2' ( in int) 9 0:7 'a3' ( in int) 10 0:7 'a4' ( in int) 13 0:8 add ( temp int) 14 0:8 left-shift ( temp int) 15 0:8 add ( temp int) 16 0:8 component-wise multiply ( temp int) 17 0:8 'a1' ( in int) [all …]
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D | hlsl.params.default.frag.out | 5 0:9 Function Definition: fn1(vi4;b1;b1; ( temp 4-component vector of int) 7 0:9 'p0' ( in 4-component vector of int) 12 0:10 'p0' ( in 4-component vector of int) 13 0:17 Function Definition: fn1(vi4;vi4;i1[2];i1; ( temp 4-component vector of int) 15 0:17 'p0' ( in 4-component vector of int) 16 0:17 'p1' ( in 4-component vector of int) 17 0:17 'p2' ( in 2-element array of int) 18 0:17 'p3' ( in int) 21 0:18 add ( temp 4-component vector of int) 22 0:18 add ( temp 4-component vector of int) [all …]
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/external/deqp/framework/opengl/ |
D | gluStrUtilPrototypes.inl | 6 const char* getErrorName (int value); 7 const char* getTypeName (int value); 8 const char* getParamQueryName (int value); 9 const char* getProgramParamName (int value); 10 const char* getUniformParamName (int value); 11 const char* getFramebufferAttachmentName (int value); 12 const char* getFramebufferAttachmentParameterName (int value); 13 const char* getFramebufferTargetName (int value); 14 const char* getFramebufferStatusName (int value); 15 const char* getFramebufferAttachmentTypeName (int value); [all …]
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/external/llvm/test/TableGen/ |
D | SiblingForeach.td | 3 class Set<int i = 0, int j = 0, int k = 0> { 4 int I = i; 5 int J = j; 6 int K = k; 24 // CHECK: int I = 1; 25 // CHECK: int J = 0; 26 // CHECK: int K = 0; 29 // CHECK: int I = 1; 30 // CHECK: int J = 1; 31 // CHECK: int K = 0; [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/TableGen/ |
D | SiblingForeach.td | 3 class Set<int i = 0, int j = 0, int k = 0> { 4 int I = i; 5 int J = j; 6 int K = k; 24 // CHECK: int I = 1; 25 // CHECK: int J = 0; 26 // CHECK: int K = 0; 29 // CHECK: int I = 1; 30 // CHECK: int J = 1; 31 // CHECK: int K = 0; [all …]
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/external/python/cpython3/Lib/test/ |
D | test_int.py | 29 class IntSubclass(int): 35 self.assertEqual(int(314), 314) 36 self.assertEqual(int(3.14), 3) 38 self.assertEqual(int(-3.14), -3) 39 self.assertEqual(int(3.9), 3) 40 self.assertEqual(int(-3.9), -3) 41 self.assertEqual(int(3.5), 3) 42 self.assertEqual(int(-3.5), -3) 43 self.assertEqual(int("-3"), -3) 44 self.assertEqual(int(" -3 "), -3) [all …]
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/external/python/cpython2/Lib/test/ |
D | test_int.py | 48 class IntSubclass(int): 71 ntype = int 74 self.assertEqual(int(314), 314) 75 self.assertEqual(int(3.14), 3) 76 self.assertEqual(int(314L), 314) 78 self.assertEqual(int(-3.14), -3) 79 self.assertEqual(int(3.9), 3) 80 self.assertEqual(int(-3.9), -3) 81 self.assertEqual(int(3.5), 3) 82 self.assertEqual(int(-3.5), -3) [all …]
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/external/deqp-deps/glslang/Test/ |
D | decls.frag | 3 int a; 4 int b, c; 5 int d1 = 1; 6 int e2 = 2, f; 7 int g, h3 = 3; 9 int i4[4]; 10 int j, k5[5]; 11 int m6[6], m7[7]; 12 int n8[8], p; 14 int ii4[4] = int[](1, 2, 3, 4); [all …]
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/external/tensorflow/tensorflow/stream_executor/cuda/ |
D | cublas_9_0.inc | 19 cublasStatus_t CUBLASWINAPI cublasGetVersion_v2(cublasHandle_t handle, int *version) { 20 using FuncPtr = cublasStatus_t (CUBLASWINAPI *)(cublasHandle_t, int *); 26 cublasStatus_t CUBLASWINAPI cublasGetProperty(libraryPropertyType type, int *value) { 27 using FuncPtr = cublasStatus_t (CUBLASWINAPI *)(libraryPropertyType, int *); 89 cublasStatus_t CUBLASWINAPI cublasSetVector (int n, int elemSize, const void *x, 90 int incx, void *devicePtr, int incy) { 91 using FuncPtr = cublasStatus_t (CUBLASWINAPI *)(int, int, const void *, int, void *, int); 97 cublasStatus_t CUBLASWINAPI cublasGetVector (int n, int elemSize, const void *x, 98 int incx, void *y, int incy) { 99 using FuncPtr = cublasStatus_t (CUBLASWINAPI *)(int, int, const void *, int, void *, int); [all …]
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D | cublas_10_0.inc | 19 cublasStatus_t CUBLASWINAPI cublasGetVersion_v2(cublasHandle_t handle, int *version) { 20 using FuncPtr = cublasStatus_t (CUBLASWINAPI *)(cublasHandle_t, int *); 26 cublasStatus_t CUBLASWINAPI cublasGetProperty(libraryPropertyType type, int *value) { 27 using FuncPtr = cublasStatus_t (CUBLASWINAPI *)(libraryPropertyType, int *); 89 cublasStatus_t CUBLASWINAPI cublasLoggerConfigure(int logIsOn, int logToStdOut, int logToStdErr, co… 90 using FuncPtr = cublasStatus_t (CUBLASWINAPI *)(int, int, int, const char *); 110 cublasStatus_t CUBLASWINAPI cublasSetVector (int n, int elemSize, const void *x, 111 int incx, void *devicePtr, int incy) { 112 using FuncPtr = cublasStatus_t (CUBLASWINAPI *)(int, int, const void *, int, void *, int); 118 cublasStatus_t CUBLASWINAPI cublasGetVector (int n, int elemSize, const void *x, [all …]
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/external/clang/test/SemaObjC/ |
D | atomoic-property-synnthesis-rules.m | 24 /* 12 4 */ int GetSet; 25 /* WARN */ int Get; 26 /* WARN */ int Set; 27 /* 12 4 */ int None; 28 /* 2 4 */ int GetSet_Nonatomic; 29 /* 234 */ int Get_Nonatomic; 30 /* 234 */ int Set_Nonatomic; 31 /* 2 4 */ int None_Nonatomic; 33 /* 12 */ int GetSet_ReadOnly; 34 /* 123 */ int Get_ReadOnly; [all …]
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/external/deqp/framework/egl/ |
D | egluStrUtilPrototypes.inl | 6 const char* getBooleanName (int value); 7 const char* getBoolDontCareName (int value); 8 const char* getAPIName (int value); 9 const char* getErrorName (int value); 10 const char* getContextAttribName (int value); 11 const char* getConfigAttribName (int value); 12 const char* getSurfaceAttribName (int value); 13 const char* getYuvOrderName (int value); 14 const char* getYuvPlaneBppName (int value); 15 const char* getColorComponentTypeName (int value); [all …]
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/external/llvm/test/Transforms/InstCombine/ |
D | 2009-02-20-InstCombine-SROA.ll | 8 %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> > >" = type { i32* } 9 %"struct.std::_Vector_base<int,std::allocator<int> >" = type { %"struct.std::_Vector_base<int,std::… 10 %"struct.std::_Vector_base<int,std::allocator<int> >::_Vector_impl" = type { i32*, i32*, i32* } 15 %"struct.std::vector<int,std::allocator<int> >" = type { %"struct.std::_Vector_base<int,std::alloca… 17 define i32* @_Z3fooRSt6vectorIiSaIiEE(%"struct.std::vector<int,std::allocator<int> >"* %X) { 19 %0 = alloca %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> > >" 20 …addr.i.i = alloca %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> … 21 …addr.i.i = alloca %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> … 24 …t_addr.i = alloca %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> … 26 %3 = alloca %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> > >" [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/InstCombine/ |
D | 2009-02-20-InstCombine-SROA.ll | 8 %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> > >" = type { i32* } 9 %"struct.std::_Vector_base<int,std::allocator<int> >" = type { %"struct.std::_Vector_base<int,std::… 10 %"struct.std::_Vector_base<int,std::allocator<int> >::_Vector_impl" = type { i32*, i32*, i32* } 15 %"struct.std::vector<int,std::allocator<int> >" = type { %"struct.std::_Vector_base<int,std::alloca… 17 define i32* @_Z3fooRSt6vectorIiSaIiEE(%"struct.std::vector<int,std::allocator<int> >"* %X) { 19 %0 = alloca %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> > >" 20 …addr.i.i = alloca %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> … 21 …addr.i.i = alloca %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> … 24 …t_addr.i = alloca %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> … 26 %3 = alloca %"struct.__gnu_cxx::__normal_iterator<int*,std::vector<int, std::allocator<int> > >" [all …]
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