Searched refs:intelObj (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tex_validate.c | 21 intel_update_max_level(struct intel_texture_object *intelObj, in intel_update_max_level() argument 24 struct gl_texture_object *tObj = &intelObj->base; in intel_update_max_level() 34 if (intelObj->_MaxLevel != maxlevel) { in intel_update_max_level() 35 intelObj->_MaxLevel = maxlevel; in intel_update_max_level() 36 intelObj->needs_validate = true; in intel_update_max_level() 47 struct intel_texture_object *intelObj = intel_texture_object(tObj); in intel_finalize_mipmap_tree() local 60 assert(intelObj->base._BaseComplete); in intel_finalize_mipmap_tree() 64 intel_update_max_level(intelObj, sampler); in intel_finalize_mipmap_tree() 65 if (intelObj->mt && intelObj->mt->first_level != tObj->BaseLevel) in intel_finalize_mipmap_tree() 66 intelObj->needs_validate = true; in intel_finalize_mipmap_tree() [all …]
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D | intel_tex_image.c | 33 struct intel_texture_object *intelObj, in intel_miptree_create_for_teximage() argument 47 if (intelImage->base.Base.Level > intelObj->base.BaseLevel && in intel_miptree_create_for_teximage() 49 (intelObj->base.Target != GL_TEXTURE_1D && height == 1) || in intel_miptree_create_for_teximage() 50 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) { in intel_miptree_create_for_teximage() 62 if (intelImage->base.Base.Level < intelObj->base.BaseLevel) in intel_miptree_create_for_teximage() 65 firstLevel = intelObj->base.BaseLevel; in intel_miptree_create_for_teximage() 81 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || in intel_miptree_create_for_teximage() 82 intelObj->base.Sampler.MinFilter == GL_LINEAR) && in intel_miptree_create_for_teximage() 87 _mesa_get_tex_max_num_levels(intelObj->base.Target, in intel_miptree_create_for_teximage() 93 intelObj->base.Target, in intel_miptree_create_for_teximage() [all …]
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D | i830_texstate.c | 121 struct intel_texture_object *intelObj = intel_texture_object(tObj); in i830_update_tex_unit() local 146 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, in i830_update_tex_unit() 149 drm_intel_bo_reference(intelObj->mt->region->bo); in i830_update_tex_unit() 150 i830->state.tex_buffer[unit] = intelObj->mt->region->bo; in i830_update_tex_unit() 151 pitch = intelObj->mt->region->pitch; in i830_update_tex_unit() 156 i830->state.tex_offset[unit] = dst_x * intelObj->mt->cpp + dst_y * pitch; in i830_update_tex_unit() 167 if (intelObj->mt->region->tiling != I915_TILING_NONE) { in i830_update_tex_unit() 169 if (intelObj->mt->region->tiling == I915_TILING_Y) in i830_update_tex_unit()
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D | intel_tex.h | 52 struct intel_texture_object *intelObj, 59 struct intel_texture_object *intelObj, 64 struct intel_texture_object *intelObj,
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D | i915_texstate.c | 146 struct intel_texture_object *intelObj = intel_texture_object(tObj); in i915_update_tex_unit() local 171 drm_intel_bo_reference(intelObj->mt->region->bo); in i915_update_tex_unit() 172 i915->state.tex_buffer[unit] = intelObj->mt->region->bo; in i915_update_tex_unit() 173 i915->state.tex_offset[unit] = intelObj->mt->offset; in i915_update_tex_unit() 182 if (intelObj->mt->region->tiling != I915_TILING_NONE) { in i915_update_tex_unit() 184 if (intelObj->mt->region->tiling == I915_TILING_Y) in i915_update_tex_unit() 194 ((((intelObj->mt->region->pitch / 4) - 1) << MS4_PITCH_SHIFT) | in i915_update_tex_unit()
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D | intel_tex.c | 53 struct intel_texture_object *intelObj = intel_texture_object(texObj); in intelDeleteTextureObject() local 55 intel_miptree_release(&intelObj->mt); in intelDeleteTextureObject()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_tex_validate.c | 46 intel_update_max_level(struct intel_texture_object *intelObj, in intel_update_max_level() argument 49 struct gl_texture_object *tObj = &intelObj->base; in intel_update_max_level() 55 intelObj->_MaxLevel = tObj->BaseLevel; in intel_update_max_level() 57 intelObj->_MaxLevel = tObj->_MaxLevel; in intel_update_max_level() 72 struct intel_texture_object *intelObj = intel_texture_object(tObj); in intel_finalize_mipmap_tree() local 86 assert(intelObj->base._BaseComplete); in intel_finalize_mipmap_tree() 88 intel_update_max_level(intelObj, sampler); in intel_finalize_mipmap_tree() 92 int validate_last_level = intelObj->_MaxLevel; in intel_finalize_mipmap_tree() 98 if (!intelObj->needs_validate && in intel_finalize_mipmap_tree() 99 validate_first_level >= intelObj->validated_first_level && in intel_finalize_mipmap_tree() [all …]
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D | intel_tex_image.c | 54 struct intel_texture_object *intelObj, in intel_miptree_create_for_teximage() argument 61 const struct intel_mipmap_tree *old_mt = intelObj->mt; in intel_miptree_create_for_teximage() 77 switch(intelObj->base.Target) { in intel_miptree_create_for_teximage() 109 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || in intel_miptree_create_for_teximage() 110 intelObj->base.Sampler.MinFilter == GL_LINEAR) && in intel_miptree_create_for_teximage() 112 !intelObj->base.GenerateMipmap) { in intel_miptree_create_for_teximage() 115 lastLevel = _mesa_get_tex_max_num_levels(intelObj->base.Target, in intel_miptree_create_for_teximage() 120 intelObj->base.Target, in intel_miptree_create_for_teximage()
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D | intel_tex.h | 49 struct intel_texture_object *intelObj,
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D | intel_tex.c | 55 struct intel_texture_object *intelObj = intel_texture_object(texObj); in intelDeleteTextureObject() local 57 intel_miptree_release(&intelObj->mt); in intelDeleteTextureObject()
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