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Searched refs:internalMode (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3641 GLenum internalMode = mode; in drawElements() local
3648 internalMode = GL_TRIANGLES; in drawElements()
3652 internalMode = GL_LINES; in drawElements()
3663 …if(!es2sw::ConvertPrimitiveType(internalMode, count, type, primitiveType, primitiveCount, vertices… in drawElements()
3675 applyState(internalMode); in drawElements()
3702 …if(!cullSkipsDraw(internalMode) || (transformFeedback->isActive() && !transformFeedback->isPaused(… in drawElements()