Searched refs:intersectTimeStart (Results 1 – 1 of 1) sorted by relevance
739 float intersectTimeStart = 0.0f; in calculateIntersectionBox() local758 if (startIntersect > intersectTimeStart) { in calculateIntersectionBox()759 intersectTimeStart = startIntersect; in calculateIntersectionBox()764 if (intersectTimeEnd < intersectTimeStart) { in calculateIntersectionBox()785 if (startIntersect > intersectTimeStart) { in calculateIntersectionBox()786 intersectTimeStart = startIntersect; in calculateIntersectionBox()791 if (intersectTimeEnd < intersectTimeStart) { in calculateIntersectionBox()797 hitPoint.multiply(intersectTimeStart); in calculateIntersectionBox()