Searched refs:intersectionMin (Results 1 – 1 of 1) sorted by relevance
1046 float intersectionMin = deFloatMax(entryMin, readMin); in computeEntryReadWeight() local1050 float intersectionLen = intersectionMax - intersectionMin; in computeEntryReadWeight()1074 int intersectionMin = deMax32(entryMin, readMin); in computeEntryReadWeight() local1078 deInt64 intersectionLen = (deInt64)intersectionMax - (deInt64)intersectionMin; in computeEntryReadWeight()