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Searched refs:invWriteMaskQ (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.hpp134 int64_t invWriteMaskQ; member
142 invWriteMaskQ = ~writeMaskQ; in set()
/external/swiftshader/src/Renderer/
DPixelProcessor.hpp144 int64_t invWriteMaskQ; member
152 invWriteMaskQ = ~writeMaskQ; in set()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp693 maskedValue &= *Pointer<Byte8>(data + OFFSET(DrawData,stencil[0].invWriteMaskQ)); in writeStencil()
707 maskedValue &= *Pointer<Byte8>(data + OFFSET(DrawData,stencil[1].invWriteMaskQ)); in writeStencil()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp766 maskedValue &= *Pointer<Byte8>(data + OFFSET(DrawData,stencil[0].invWriteMaskQ)); in writeStencil()
780 maskedValue &= *Pointer<Byte8>(data + OFFSET(DrawData,stencil[1].invWriteMaskQ)); in writeStencil()