Searched refs:invalid_buffers_count (Results 1 – 1 of 1) sorted by relevance
1164 const GLuint invalid_buffers_count = DE_LENGTH_OF_ARRAY(invalid_elements_offsets); in iterate() local1166 GLuint invalid_elements_set[invalid_buffers_count][item_count]; in iterate()1167 for (GLuint buffer_index = 0; buffer_index < invalid_buffers_count; ++buffer_index) in iterate()1174 for (GLuint buffer_index = 0; buffer_index < invalid_buffers_count; ++buffer_index) in iterate()