Searched refs:invalid_fetch_offsets (Results 1 – 1 of 1) sorted by relevance
1353 GLuint invalid_fetch_offsets[] = { in iterate() local1358 GLuint fetch_offsets_count = sizeof(invalid_fetch_offsets) / sizeof(GLuint); in iterate()1500 program.Init("" /* cs */, getFragmentShader(contextType, false, invalid_fetch_offsets[index]), in iterate()1522 << invalid_fetch_offsets[index] << " offset" << tcu::TestLog::EndMessage; in iterate()