Searched refs:invalid_to_id (Results 1 – 1 of 1) sorted by relevance
3585 const glw::GLint invalid_to_id = 0xFFFFFFFF; in iterate() local3587 …gl.textureView(invalid_to_id, GL_TEXTURE_2D, m_reference_immutable_to_2d_id, reference_to_internal… in iterate()3633 gl.textureView(m_view_never_bound_to_id, GL_TEXTURE_2D, invalid_to_id, reference_to_internalformat, in iterate()