Searched refs:ir3_shader (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_shader.h | 341 struct ir3_shader *shader; 346 struct ir3_shader { struct 366 struct ir3_shader * ir3_shader_create(struct ir3_compiler *compiler, argument 369 struct ir3_shader * 373 void ir3_shader_destroy(struct ir3_shader *shader); 374 struct ir3_shader_variant * ir3_shader_variant(struct ir3_shader *shader, 377 uint64_t ir3_shader_outputs(const struct ir3_shader *so); 392 ir3_shader_stage(struct ir3_shader *shader) in ir3_shader_stage()
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D | ir3_shader.c | 188 create_variant(struct ir3_shader *shader, struct ir3_shader_key key) in create_variant() 221 ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key, in ir3_shader_variant() 273 ir3_shader_destroy(struct ir3_shader *shader) in ir3_shader_destroy() 285 struct ir3_shader * 290 struct ir3_shader *shader = CALLOC_STRUCT(ir3_shader); in ir3_shader_create() 333 struct ir3_shader * 338 struct ir3_shader *shader = CALLOC_STRUCT(ir3_shader); in ir3_shader_create_compute() 527 ir3_shader_outputs(const struct ir3_shader *so) in ir3_shader_outputs()
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D | ir3_nir.h | 46 struct nir_shader * ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s,
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D | ir3_nir.c | 108 ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s, in ir3_optimize_nir()
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D | ir3_cmdline.c | 221 struct ir3_shader s; in main()
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/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_program.h | 37 struct ir3_shader *shader;
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/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
D | fd3_program.h | 37 struct ir3_shader *shader;
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_program.h | 35 struct ir3_shader *shader;
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D | fd5_compute.c | 36 struct ir3_shader *shader;
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/external/mesa3d/src/gallium/drivers/freedreno/ |
D | Makefile.sources | 181 ir3/ir3_shader.c \ 182 ir3/ir3_shader.h
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D | meson.build | 203 'ir3/ir3_shader.c', 204 'ir3/ir3_shader.h',
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/external/mesa3d/src/gallium/docs/source/drivers/freedreno/ |
D | ir3-notes.rst | 23 ``ir3_shader``
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