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Searched refs:isAttributeCase (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp171 bool isAttributeCase = m_decisionType == DECISION_ATTRIBUTE; in init() local
173 DE_ASSERT(isStaticCase || isUniformCase || isAttributeCase); in init()
182 …DE_ASSERT(isAttributeCase || !isConditionMixed); // The branch taken can vary between executions o… in init()
199 if (isAttributeCase) in init()
217 if (isAttributeCase) in init()
274 if (isAttributeCase) in init()
288 if (isAttributeCase) in init()
442 bool isAttributeCase = m_decisionType == DECISION_ATTRIBUTE; in init() local
444 DE_ASSERT(isStaticCase || isUniformCase || isAttributeCase); in init()
450 …DE_ASSERT(isAttributeCase || m_isLoopBoundStable); // The loop bound count can vary between execut… in init()
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/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp171 bool isAttributeCase = m_decisionType == DECISION_ATTRIBUTE; in init() local
173 DE_ASSERT(isStaticCase || isUniformCase || isAttributeCase); in init()
182 …DE_ASSERT(isAttributeCase || !isConditionMixed); // The branch taken can vary between executions o… in init()
203 if (isAttributeCase) in init()
221 if (isAttributeCase) in init()
278 if (isAttributeCase) in init()
292 if (isAttributeCase) in init()
446 bool isAttributeCase = m_decisionType == DECISION_ATTRIBUTE; in init() local
448 DE_ASSERT(isStaticCase || isUniformCase || isAttributeCase); in init()
454 …DE_ASSERT(isAttributeCase || m_isLoopBoundStable); // The loop bound count can vary between execut… in init()
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