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Searched refs:isCapabilityRequired (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.hpp194 bool isCapabilityRequired(CapabilityFlag capabilityFlag, const ShaderCaseSpecification& spec);
DgluShaderLibrary.cpp108 if (isCapabilityRequired(CAPABILITY_FULL_GLSL_ES_100_SUPPORT, spec)) in isValid()
236 bool isCapabilityRequired(CapabilityFlag capabilityFlag, const ShaderCaseSpecification& spec) in isCapabilityRequired() function
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp948 if(isCapabilityRequired(CAPABILITY_ONLY_GLSL_ES_100_SUPPORT, m_spec)) in execute()
958 if(isCapabilityRequired(CAPABILITY_EXACTLY_ONE_DRAW_BUFFER, m_spec)) in execute()
1107 if (isCapabilityRequired(CAPABILITY_FULL_GLSL_ES_100_SUPPORT, m_spec)) in execute()