Searched refs:isCompressedTextureFormatSupported (Results 1 – 5 of 5) sorted by relevance
90 virtual bool isCompressedTextureFormatSupported (int format) const;
138 if (!contextInfo.isCompressedTextureFormatSupported(m_format)) in Texture2D()333 if (!contextInfo.isCompressedTextureFormatSupported(m_format)) in TextureCube()564 if (!contextInfo.isCompressedTextureFormatSupported(m_format)) in Texture2DArray()684 if (!contextInfo.isCompressedTextureFormatSupported(m_format)) in Texture3D()
238 bool ContextInfo::isCompressedTextureFormatSupported (int format) const in isCompressedTextureFormatSupported() function in glu::ContextInfo
179 if (contextInfo.isCompressedTextureFormatSupported(glFormat)) in getSupportedCompressedFormats()1048 if (!contextInfo.isCompressedTextureFormatSupported(m_compressedFormat)) in iterate()
1912 if (!info.isCompressedTextureFormatSupported(format)) in checkFormatSupport()