Searched refs:isDataTypeFloat16OrVec (Results 1 – 4 of 4) sorted by relevance
808 else if (glu::isDataTypeFloat16OrVec(basicType)) in bindAttributes()957 …const bool isFloat16b = glu::isDataTypeFloat16OrVec(m_shaderSpec.outputs[outNdx].varType.getBasic… in execute()1605 …const deUint32 size = (deUint32)glu::getDataTypeScalarSize(basicType) * (isDataTypeFloat16OrVec(b… in computeVarLayout()1619 …const deUint32 vecAlignment = isDataTypeFloat16OrVec(basicType) ? getVecStd430ByteAlignment(vecT… in computeVarLayout()1751 …const int size = (glu::isDataTypeFloat16OrVec(basicType) ? (int)sizeof(deUint16) : (int)sizeof(… in copyToBuffer()1779 …const int size = (glu::isDataTypeFloat16OrVec(basicType) ? (int)sizeof(deUint16) : (int)sizeof(… in copyFromBuffer()2072 ….getScalarSize() == 3 ? 4 : symIter->varType.getScalarSize()) * (isDataTypeFloat16OrVec(symIter->v… in generateSpirv()2108 ….getScalarSize() == 3 ? 4 : symIter->varType.getScalarSize()) * (isDataTypeFloat16OrVec(symIter->v… in generateSpirv()2277 if (glu::isDataTypeFloat16OrVec(symIter->varType.getBasicType())) in generateComputeShader()3049 if (glu::isDataTypeFloat16OrVec(symIter->varType.getBasicType())) in areInputs16Bit()[all …]
6172 inputs16Bit = inputs16Bit || glu::isDataTypeFloat16OrVec(symIter->varType.getBasicType()); in testStatement()
373 …if (curType->getPrecision() != PRECISION_LAST && !glu::isDataTypeFloat16OrVec(curType->getBasicTyp… in operator <<()
263 inline bool isDataTypeFloat16OrVec (DataType dataType) { return (dataType >= TYPE_FLOAT16) &… in isDataTypeFloat16OrVec() function