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Searched refs:isDrawCallValid (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluDrawUtil.cpp454 static bool isDrawCallValid (int numVertexArrays, const VertexArrayBinding* vertexArrays, const Pri… in isDrawCallValid() function
500 DE_ASSERT(isDrawCallValid(numVertexArrays, vertexArrays, primitives)); in drawFromUserPointers()
532 DE_ASSERT(isDrawCallValid(numVertexArrays, vertexArrays, primitives)); in drawFromBuffers()