Searched refs:isDrawTriangle (Results 1 – 12 of 12) sorted by relevance
80 state.isDrawTriangle = context->isDrawTriangle(false); in update()81 state.isDrawSolidTriangle = context->isDrawTriangle(true); in update()
42 bool isDrawTriangle : 1; member
292 bool isDrawTriangle(bool fillModeAware = false) const;
154 bool Context::isDrawTriangle(bool fillModeAware) const in isDrawTriangle() function in sw::Context
288 if(context->isDrawTriangle()) in draw()582 if(context->isDrawTriangle(false)) in draw()
80 state.isDrawTriangle = context->isDrawTriangle(); in update()
118 bool isDrawTriangle() const;
129 bool Context::isDrawTriangle() const in isDrawTriangle() function in sw::Context
257 if(context->isDrawTriangle()) in draw()490 if(context->isDrawTriangle()) in draw()
51 const bool triangle = state.isDrawTriangle; in generate()436 if(state.isDrawTriangle && state.slopeDepthBias) in generate()
438 if(state.isDrawTriangle && state.slopeDepthBias) in generate()