Searched refs:isEdge (Results 1 – 1 of 1) sorted by relevance
193 const bool isEdge = x == 0 || y == 0 || x == resolution || y == resolution; in getFullScreenGrid() local194 …const float x_ = float(x)/float(resolution)*2.0f - 1.0f + (isEdge ? 0.0f : rng.getFloat(-xyNoise,… in getFullScreenGrid()195 …const float y_ = float(y)/float(resolution)*2.0f - 1.0f + (isEdge ? 0.0f : rng.getFloat(-xyNoise,… in getFullScreenGrid()