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Searched refs:isMatchingGLInternalFormat (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsLongStressCase.cpp212 static inline bool isMatchingGLInternalFormat (const deUint32 internalFormat, const TextureFormat& … in isMatchingGLInternalFormat() function
524 DE_ASSERT(isMatchingGLInternalFormat(internalFormat, format)); in setData()
566 DE_ASSERT(isMatchingGLInternalFormat(m_internalFormat, format)); in setSubData()