Searched refs:isMatrixVariableType (Results 1 – 2 of 2) sorted by relevance
1517 bool Utils::isMatrixVariableType(_variable_type type) in isMatrixVariableType() function in gl4cts::Utils7722 if (n_src_components > 1 && !Utils::isMatrixVariableType(test_case.src_type)) in getVertexShaderBody()7983 if (!Utils::isMatrixVariableType(test_case.src_type)) in verifyXFBData()9352 if (Utils::isMatrixVariableType(input_variable_type)) in getCodeOfFragmentShaderWithNonFlatDoublePrecisionInput()9527 bool is_variable_type_matrix = Utils::isMatrixVariableType(variable_type); in getFragmentShaderBody()9957 if (Utils::isMatrixVariableType(variables[n_variable].type)) in getVertexShaderBody()10328 const bool is_matrix_type = Utils::isMatrixVariableType(variable.type); in setInputAttributeValues()10607 if (Utils::isMatrixVariableType(current_node_ptr->type)) in getArgumentListsForVariableType()10635 if (!Utils::isMatrixVariableType(current_node_ptr->type)) in getArgumentListsForVariableType()11431 Utils::isMatrixVariableType(test_case.variable_type)) in getVertexShaderBody()[all …]
152 static bool isMatrixVariableType(_variable_type type);