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Searched refs:isSRGBwritable (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/D3D9/
DCapabilities.hpp450 static bool isSRGBwritable(D3DFORMAT format);
DCapabilities.cpp386 bool Capabilities::isSRGBwritable(D3DFORMAT format) in isSRGBwritable() function in D3D9::Capabilities
DDirect3D9.cpp241 if(!Capabilities::isSRGBwritable(checkFormat)) in CheckDeviceFormat()
DDirect3DDevice9.cpp423 …if(renderState[D3DRS_SRGBWRITEENABLE] != FALSE && index == 0 && Capabilities::isSRGBwritable(descr… in Clear()
/external/swiftshader/src/Device/
DSurface.hpp208 static bool isSRGBwritable(VkFormat format);
DPixelProcessor.cpp701 …state.writeSRGB = context->writeSRGB && context->renderTarget[0] && Surface::isSRGBwritable(contex… in update()
DSurface.cpp2309 bool Surface::isSRGBwritable(VkFormat format) in isSRGBwritable() function in sw::Surface
/external/swiftshader/src/Renderer/
DSurface.hpp376 static bool isSRGBwritable(Format format);
DPixelProcessor.cpp1036 …state.writeSRGB = context->writeSRGB && context->renderTarget[0] && Surface::isSRGBwritable(contex… in update()
DSurface.cpp3008 bool Surface::isSRGBwritable(Format format) in isSRGBwritable() function in sw::Surface