Searched refs:isSS (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/ |
D | MachineFrameInfo.h | 111 bool isSS, bool NSP) in StackObject() 113 isSpillSlot(isSS), MayNeedSP(NSP), PreAllocated(false) {} in StackObject() 482 int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSS, 485 Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP));
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D | LiveIntervalAnalysis.h | 389 bool isSS, int FrameIndex, unsigned Reg);
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/external/llvm/include/llvm/CodeGen/ |
D | MachineFrameInfo.h | 132 bool isSS, const AllocaInst *Val, bool A) in StackObject() 134 isSpillSlot(isSS), isStatepointSpillSlot(false), Alloca(Val), in StackObject() 610 int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSS,
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/external/llvm/lib/CodeGen/ |
D | MachineFunction.cpp | 584 bool isSS, const AllocaInst *Alloca) { in CreateStackObject() argument 587 Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca, in CreateStackObject() 588 !isSS)); in CreateStackObject()
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/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | LiveIntervalAnalysis.cpp | 1085 bool isSS, int Slot, unsigned Reg) { in tryFoldMemoryOperand() argument 1107 MachineInstr *fmi = isSS ? tii_->foldMemoryOperand(MI, FoldOps, Slot) in tryFoldMemoryOperand() 1111 if (isSS) vrm.addSpillSlotUse(Slot, fmi); in tryFoldMemoryOperand() 1115 if (isSS && !mf_->getFrameInfo()->isImmutableObjectIndex(Slot)) in tryFoldMemoryOperand()
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