Searched refs:isStageSupported (Results 1 – 2 of 2) sorted by relevance
1616 virtual bool isStageSupported(Utils::Shader::STAGES stage);1680 virtual bool isStageSupported(Utils::Shader::STAGES stage);1740 virtual bool isStageSupported(Utils::Shader::STAGES stage);1896 bool isStageSupported(Utils::Shader::STAGES stage);1925 virtual bool isStageSupported(Utils::Shader::STAGES stage);1948 virtual bool isStageSupported(Utils::Shader::STAGES stage);1972 virtual bool isStageSupported(Utils::Shader::STAGES stage);
9435 bool UniformBlockMemberInvalidOffsetAlignmentTest::isStageSupported(Utils::Shader::STAGES /* stage … in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberInvalidOffsetAlignmentTest9450 stage_support[stage] = isStageSupported((Utils::Shader::STAGES)stage); in test()9887 bool UniformBlockMemberOverlappingOffsetsTest::isStageSupported(Utils::Shader::STAGES /* stage */) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberOverlappingOffsetsTest9902 stage_support[stage] = isStageSupported((Utils::Shader::STAGES)stage); in test()10368 bool UniformBlockMemberAlignNonPowerOf2Test::isStageSupported(Utils::Shader::STAGES /* stage */) in test() function in gl4cts::EnhancedLayouts::UniformBlockMemberAlignNonPowerOf2Test10395 stage_support[stage] = isStageSupported((Utils::Shader::STAGES)stage); in test()10992 bool SSBLayoutQualifierConflictTest::isStageSupported(Utils::Shader::STAGES stage) in test() function in gl4cts::EnhancedLayouts::SSBLayoutQualifierConflictTest11037 stage_support[stage] = isStageSupported((Utils::Shader::STAGES)stage); in test()11431 bool SSBMemberInvalidOffsetAlignmentTest::isStageSupported(Utils::Shader::STAGES stage) in test() function in gl4cts::EnhancedLayouts::SSBMemberInvalidOffsetAlignmentTest11811 bool SSBMemberOverlappingOffsetsTest::isStageSupported(Utils::Shader::STAGES stage) in test() function in gl4cts::EnhancedLayouts::SSBMemberOverlappingOffsetsTest[all …]