Searched refs:isTextureTarget (Results 1 – 2 of 2) sorted by relevance
74 const bool isTextureTarget = (m_target == GL_TEXTURE_2D_MULTISAMPLE) || in init() local82 …if (!supportsES32 && isTextureTarget && m_internalFormat == GL_STENCIL_INDEX8 && !m_context.getCon… in init()
231 bool isTextureTarget (deUint32 target) in isTextureTarget() function238 DE_ASSERT(isTextureTarget(target)); in getTargetTexDims()366 DE_ASSERT(isTextureTarget(m_target) || !glu::isCompressedFormat(m_target)); in ImageInfo()378 if (isTextureTarget(info.getTarget())) in getObjectTraits()978 if (isTextureTarget(info.getTarget())) in genImage()2109 const bool srcIsTexture = isTextureTarget(srcInfo.getTarget()); in generateCopies()2110 const bool dstIsTexture = isTextureTarget(dstInfo.getTarget()); in generateCopies()